Track C: Codex with GPT-6.1-Terra end to end
agent
+24:05The third pass confirms the frown texture is compressed in its middle; simple darkening helps its ends more than its center. The build already exports a three-dimensional mouth curve, which gives me a way to test a continuous frown at both angles.
waitcell 75
input
{ "cell_id": "75", "yield_time_ms": 20000 }result, 4 lines
Script completed Wall time 15.5 seconds Output: {"chunk_id":"9ff645","wall_time_seconds":50.001761219,"session_id":21889,"original_token_count":103,"output":"arm_f_slender ~/Projects/lowmarch-bench/work/c/shot_r3/lip_U/painted_arm_f_slender.png 17s\narm_m_youth ~/Projects/lowmarch-bench/work/c/shot_r3/lip_U/painted_arm_m_youth.png 13s\narm_f_slender ~/Projects/lowmarch-bench/work/c/shot_r3/neutral/painted_arm_f_slender.png 12s\narm_m_youth ~/Projects/lowmarch-bench/work/c/shot_r3/neutral/painted_arm_m_youth.png 9s\n"}write_stdinpoll session 21889
input
const r=await tools.write_stdin({session_id:21889,chars:"",yield_time_ms:50000,max_output_tokens:2000});text(JSON.stringify(r));result, 4 lines
Script running with cell ID 76 Wall time 31.0 seconds Output:
waitcell 76
input
{ "cell_id": "76", "yield_time_ms": 20000 }result, 4 lines
Script completed Wall time 16.4 seconds Output: {"chunk_id":"1c582b","wall_time_seconds":50.002821216,"session_id":21889,"original_token_count":101,"output":"arm_f_slender ~/Projects/lowmarch-bench/work/c/shot_r3/sad/painted_arm_f_slender.png 12s\narm_m_youth ~/Projects/lowmarch-bench/work/c/shot_r3/sad/painted_arm_m_youth.png 10s\narm_f_slender ~/Projects/lowmarch-bench/work/c/shot_r3/shout/painted_arm_f_slender.png 12s\narm_m_youth ~/Projects/lowmarch-bench/work/c/shot_r3/shout/painted_arm_m_youth.png 12s\n"}
agent
+25:19The rest of the third-round images are being collected. The localized texture change leaves neutral nearly unchanged, but the frown still needs a stronger continuous shape.
write_stdinpoll session 21889
input
const r=await tools.write_stdin({session_id:21889,chars:"",yield_time_ms:50000,max_output_tokens:2000});text(JSON.stringify(r));result, 4 lines
Script running with cell ID 77 Wall time 31.0 seconds Output:
waitcell 77
input
{ "cell_id": "77", "yield_time_ms": 20000 }result, 4 lines
Script completed Wall time 16.0 seconds Output: {"chunk_id":"329bed","wall_time_seconds":50.000563895,"session_id":21889,"original_token_count":102,"output":"arm_f_slender ~/Projects/lowmarch-bench/work/c/shot_r3/smile/painted_arm_f_slender.png 16s\narm_m_youth ~/Projects/lowmarch-bench/work/c/shot_r3/smile/painted_arm_m_youth.png 14s\narm_f_slender ~/Projects/lowmarch-bench/work/c/shot_r3/smug/painted_arm_f_slender.png 17s\narm_m_youth ~/Projects/lowmarch-bench/work/c/shot_r3/smug/painted_arm_m_youth.png 14s\n"}write_stdinpoll session 21889
input
const r=await tools.write_stdin({session_id:21889,chars:"",yield_time_ms:50000,max_output_tokens:2000});text(JSON.stringify(r));result, 4 lines
Script running with cell ID 78 Wall time 31.0 seconds Output:
waitcell 78
input
{ "cell_id": "78", "yield_time_ms": 20000 }result, 4 lines
Script completed Wall time 8.0 seconds Output: {"chunk_id":"0eeb13","wall_time_seconds":42.292938454,"exit_code":0,"original_token_count":151,"output":"arm_f_slender ~/Projects/lowmarch-bench/work/c/shot_r3/surprised/painted_arm_f_slender.png 17s\narm_m_youth ~/Projects/lowmarch-bench/work/c/shot_r3/surprised/painted_arm_m_youth.png 14s\narm_f_slender ~/Projects/lowmarch-bench/work/c/shot_r3/wink/painted_arm_f_slender.png 15s\narm_m_youth ~/Projects/lowmarch-bench/work/c/shot_r3/wink/painted_arm_m_youth.png 12s\nshot r3\n~/Projects/lowmarch-bench/work/c/sheet_r3_woman.png (1968, 1144)\n~/Projects/lowmarch-bench/work/c/sheet_r3_youth.png (1968, 1144)\n2026-10-30T13:11:23+08:00\n"}view_image~/Projects/lowmarch-bench/work/c/sheet_r3_woman.png (+1 more)
input
const results=await Promise.all([ tools.view_image({path:"~/Projects/lowmarch-bench/work/c/sheet_r3_woman.png",detail:"original"}), tools.view_image({path:"~/Projects/lowmarch-bench/work/c/sheet_r3_youth.png",detail:"original"}) ]);for(const r of results)image(r.image_url);result, 4 lines
Script completed Wall time 0.1 seconds Output:
exec_commandsource ~/Projects/lowmarch-bench/kit/env-c.sh && sed -n '180,205p' tools/export_glb.py && sed -n '260,274p' tools/export_glb.py && sed -n '900,920p' review/vroid-02/index.html && sed -n '925,960p' review/vroid-02/index.html
command
source ~/Projects/lowmarch-bench/kit/env-c.sh && sed -n '180,205p' tools/export_glb.py && sed -n '260,274p' tools/export_glb.py && sed -n '900,920p' review/vroid-02/index.html && sed -n '925,960p' review/vroid-02/index.html
result, 102 lines
Script completed Wall time 0.2 seconds Output: CLOTH_HEM_ONLY = {"OUTFIT_skirt"} # border band on the hem row only (its waist has a gold trim) def scene_info(portrait, palette): """Everything the browser's pixel renderer and cloth solver need besides the meshes: palette bands per role, the lights, body colliders, cloth grids and the mouth curve (model space, turned to face +z like the GLB).""" import vroid_portrait as vp from vrm import bone_weight hexp = lambda c: palette[c] bands = lambda tbl: [[thr if thr > -5 else -9, hexp(c)] for thr, c in tbl] roles = {"face": dict(mode="bands", bands=bands(vp.SKIN_BANDS)), "body": dict(mode="bands", bands=bands(vp.SKIN_BANDS), cap=hexp("4")), "shadow": dict(mode="flat", color=hexp("3")), "hair": dict(mode="bands", bands=bands(vp.HAIR_BANDS)), "cloth": dict(mode="bands", bands=bands(vp.CLOTH_BANDS)), "line": dict(mode="flat", color=hexp("o")), "brow": dict(mode="flat", color=hexp("A")), "mouth": dict(mode="flat", color=hexp("1")), "white": dict(mode="flat", color=hexp("w")), "highlight": dict(mode="flat", color=hexp("w")), "iris": dict(mode="iris", colors=[hexp("r"), hexp("s"), hexp("t")], cuts=[0.25, 0.5])} for r, tbl in vp.MATERIALS.items(): roles[r] = dict(mode="bands", bands=bands(tbl), world=r in vp.WORLD_ROLES) names = portrait.v.nodes_by_name() W = portrait.v.node_world(portrait.pose_now) body = [p for p, r in zip(portrait.prims, portrait.roles) if r == "body"][0] caps = [] if role not in paint and isinstance(val, str) and val.startswith("#"): paint[role] = dict(kind="cloth", base=val) elif role not in paint and isinstance(val, dict) and "base" in val: paint[role] = dict(kind=val.get("kind", "cloth"), base=val["base"]) for role, g in (pc.get("grain") or {}).items(): # optional per-role brush grain (big flat cloth mottles) if role in paint: paint[role]["grain"] = g return dict(roles=roles, light=vp.LIGHT.tolist(), sun=vp.SUN.tolist(), capsules=caps, cloth=cloth, face_marks=marks, paint=paint, mouth_curve=curve, mouth_bone="J_Bip_C_Head", ink=dict(o=hexp("o"), skin=hexp("1"), hair=hexp("A")), skin=[hexp(c) for c in "12345"], depth_gap=0.012) # ---- skinned export: one rigged character + animation clips -------------------------------------------------------- F4 = np.diag([-1.0, 1.0, -1.0, 1.0]) } async function loadCharacter(name) { if (chars.has(name)) return chars.get(name); const def = charDef(name), V = def.info, ci = CAM.characters.indexOf(def); const gltf = await parseGlb(`${name}.glb.json`); const turn = new THREE.Group(), holder = new THREE.Group(); turn.add(holder); holder.add(gltf.scene); const meshes = []; gltf.scene.traverse(o => { if (o.isMesh) { prepMesh(o, V, { hairB: ci > 0 }); meshes.push(o); } }); gltf.scene.updateMatrixWorld(true); const bone = n => gltf.scene.getObjectByName(n); const cloths = [], world = new THREE.Group(); for (const [cname, info] of Object.entries(V.cloth || {})) { const skinned = meshes.find(m => m.userData.material === cname); if (!skinned) continue; const trims = meshes.filter(m => info.trims.includes(m.userData.material)); const caps = V.capsules.filter(c => !info.collide || info.collide.some(k => c.bones[0].includes(k))); const cl = info.closed ? new SkirtRig(skinned, info.u, info.v, trims, caps, bone, info.edges === "hem") : new Cloth(skinned, info.u, info.v, trims, caps, bone, false, info.edges === "hem"); const band = info.band || "gold", BR = V.roles[band] || V.roles.gold; cl.lines3d.frustumCulled = false; world.add(cl.display, cl.lines3d); cloths.push(cl); } const mixer = new THREE.AnimationMixer(gltf.scene); const actions = Object.fromEntries(gltf.animations.map(c => [c.name, mixer.clipAction(c)])); const skeleton = meshes.find(m => m.isSkinnedMesh)?.skeleton; const c = { name, info: V, turn, holder, root: gltf.scene, meshes, cloths, world, mixer, actions, skeleton, clip: "idle", t: 0, groups: [...new Set(meshes.map(m => m.userData.group))] }; c.springs = makeSprings(c, V.springs); chars.set(name, c); return c; } async function loadGround() { if (ground) return ground; const V = CAM.characters[0].info, gltf = await parseGlb("plains.glb.json"), meshes = []; gltf.scene.traverse(o => { if (o.isMesh) { prepMesh(o, V); meshes.push(o); } }); ground = { root: gltf.scene, meshes }; return ground; } const allMeshes = () => [...active().flatMap(c => [...c.meshes, ...c.cloths.map(cl => cl.display)]), ...(ground && ground.root.parent && state.view !== "bust" ? ground.meshes : [])]; const isSimTrim = o => state.cloth && active().some(c => c.cloths.some(cl => cl.trims.includes(o) || cl.skinned === o)); function applyMaterials() { allMeshes().forEach(o => { const mat = state.toon ? o.userData.mats.toon : o.userData.mats.clay; const x = state.xray && COSTUME.has(o.userData.group); mat.transparent = x; mat.opacity = x ? 0.28 : 1; mat.depthWrite = !x; mat.needsUpdate = true; o.userData.mat3d = mat; const isDisplay = o.userData.cloth; o.visible = !state.hidden.has(o.userData.group) && (isDisplay ? state.cloth : !isSimTrim(o)); }); } const trimsShown = c => state.cloth && !state.hidden.has("trim") && !state.hidden.has(c.skinned.userData.group);
agent
+27:13The completed third sheets preserve the improved blink and wink, but the angry mouth remains too faint. I’m testing the exported mouth curve only for the closed frown, with the neutral and open-mouth variants left on their existing geometry.
exec_commandsource ~/Projects/lowmarch-bench/kit/env-c.sh && cat >> "$WORK/NOTES.md" <<'EOF'
command
source ~/Projects/lowmarch-bench/kit/env-c.sh && cat >> "$WORK/NOTES.md" <<'EOF' ## Round 3 — 13:03:30–13:11:23 (7m 53s) Added localized contrast to dark lip texels in the shared face-atlas mouth window, faded the brow overlay at its distance limit, and tried hiding eye highlights in joy. Rendered all expressions. Neutral and open mouths remain sound at 0 and 30 degrees, while closed smiles gain some contrast. The angry frown is still almost absent in its center because the texture compresses there. Tiny pale flecks remain in the youth's closed eyelash texture despite the highlight-hide shape. The woman's close and wink have slightly ragged lash ends. EOF python3 - <<'PY' from pathlib import Path p=Path('tools/export_glb.py') s=p.read_text().replace(' return dict(roles=roles, light=vp.LIGHT.tolist(), sun=vp.SUN.tolist(), capsules=caps, cloth=cloth, face_marks=marks,', ''' # A fully closed angry mouth compresses its painted lip texture until the middle disappears. # Use the existing surface-following curve only for that closed frown, not for open mouths. rest = portrait.shape.get("rest", {}) frown = max(rest.get("Fcl_MTH_Angry", 0), rest.get("Fcl_ALL_Angry", 0)) > 0.1 openings = ("Fcl_MTH_A", "Fcl_MTH_I", "Fcl_MTH_U", "Fcl_MTH_E", "Fcl_MTH_O", "Fcl_MTH_Joy", "Fcl_MTH_Sorrow", "Fcl_MTH_Surprised", "Fcl_ALL_Joy", "Fcl_ALL_Sorrow", "Fcl_ALL_Surprised") mouth_ink = bool(curve is not None and frown and not any(rest.get(k, 0) > 0.05 for k in openings)) return dict(roles=roles, light=vp.LIGHT.tolist(), sun=vp.SUN.tolist(), capsules=caps, cloth=cloth, face_marks=marks,''') s=s.replace('mouth_curve=curve, mouth_bone="J_Bip_C_Head", ink=', 'mouth_curve=curve, mouth_bone="J_Bip_C_Head", mouth_ink=mouth_ink, ink=') p.write_text(s) p=Path('review/vroid-02/index.html') s=p.read_text().replace(' const bone = n => gltf.scene.getObjectByName(n);\n const cloths', ''' const bone = n => gltf.scene.getObjectByName(n); // The exported surface-following mouth curve repairs the texture's compressed closed frown. // Parent it to the head in bone-local coordinates so it turns with the character. const mouthBone = V.mouth_ink && bone(V.mouth_bone); if (mouthBone && V.mouth_curve && V.mouth_curve.length >= 4) { const points = V.mouth_curve.map(p => mouthBone.worldToLocal(gltf.scene.localToWorld(new THREE.Vector3(...p)))); const curve = new THREE.CatmullRomCurve3(points); const line = new THREE.Mesh(new THREE.TubeGeometry(curve, 48, 0.00022, 5, false), new THREE.MeshStandardMaterial({ color: hex(V.roles.mouth.color) })); line.userData.role = "mouth"; line.userData.group = "body"; mouthBone.add(line); prepMesh(line, V); meshes.push(line); } const cloths''') p.write_text(s) PY $KIT/build_expr.sh "$WORK/expr_list.txt" angry && date -Isresult, 4 lines
Script completed Wall time 1.2 seconds Output: {"chunk_id":"b8de1f","wall_time_seconds":1.002349958,"session_id":99335,"original_token_count":0,"output":""}write_stdinpoll session 99335
input
const r=await tools.write_stdin({session_id:99335,chars:"",yield_time_ms:20000,max_output_tokens:2000});text(JSON.stringify(r));result, 4 lines
Script completed Wall time 14.8 seconds Output: {"chunk_id":"dbc8f9","wall_time_seconds":14.812644157,"exit_code":0,"original_token_count":10,"output":"built angry\n2026-10-30T13:12:08+08:00\n"}exec_commandsource ~/Projects/lowmarch-bench/kit/env-c.sh && $KIT/shoot_expr.sh "$LOWMARCH_REPO/review/vroid-02/index.html" r4 && $KIT/sheets.sh r4 'Round 4: surface-following frown line' && date -Is
command
source ~/Projects/lowmarch-bench/kit/env-c.sh && $KIT/shoot_expr.sh "$LOWMARCH_REPO/review/vroid-02/index.html" r4 && $KIT/sheets.sh r4 'Round 4: surface-following frown line' && date -Is
result, 4 lines
Script completed Wall time 1.2 seconds Output: {"chunk_id":"89f563","wall_time_seconds":1.002239376,"session_id":4409,"original_token_count":0,"output":""}write_stdinpoll session 4409
input
const r=await tools.write_stdin({session_id:4409,chars:"",yield_time_ms:40000,max_output_tokens:2000});text(JSON.stringify(r));result, 4 lines
Script running with cell ID 84 Wall time 31.0 seconds Output:
waitcell 84
input
{ "cell_id": "84", "yield_time_ms": 12000 }result, 4 lines
Script completed Wall time 6.3 seconds Output: {"chunk_id":"c82534","wall_time_seconds":40.001519766,"session_id":4409,"original_token_count":0,"output":""}view_image~/Projects/lowmarch-bench/work/c/shot_r4/angry/painted_arm_f_slender.png
input
const im=await tools.view_image({path:"~/Projects/lowmarch-bench/work/c/shot_r4/angry/painted_arm_f_slender.png",detail:"original"});image(im.image_url);result, 4 lines
Script completed Wall time 0.4 seconds Output:
agent
+28:40The first curve render exposes a depth issue: the ends appear, but the center is still hidden by the mouth surface. I’ll check the finished sheet, then adjust the curve’s placement and retest it at 30 degrees.
write_stdinpoll session 4409
input
const r=await tools.write_stdin({session_id:4409,chars:"",yield_time_ms:50000,max_output_tokens:2000});text(JSON.stringify(r));result, 4 lines
Script running with cell ID 86 Wall time 31.0 seconds Output:
waitcell 86
input
{ "cell_id": "86", "yield_time_ms": 20000 }result, 4 lines
Script completed Wall time 15.9 seconds Output: {"chunk_id":"b443f5","wall_time_seconds":50.000752528,"session_id":4409,"original_token_count":0,"output":""}write_stdinpoll session 4409
input
const r=await tools.write_stdin({session_id:4409,chars:"",yield_time_ms:50000,max_output_tokens:2000});text(JSON.stringify(r));result, 4 lines
Script running with cell ID 87 Wall time 31.0 seconds Output:
waitcell 87
input
{ "cell_id": "87", "yield_time_ms": 20000 }result, 4 lines
Script completed Wall time 16.2 seconds Output: {"chunk_id":"7efc54","wall_time_seconds":50.004435777,"session_id":4409,"original_token_count":0,"output":""}
agent
+30:28The frown test is being captured across both bodies along with the unchanged expressions. The visible gaps give a concrete placement problem to resolve in the next iteration.
write_stdinpoll session 4409
input
const r=await tools.write_stdin({session_id:4409,chars:"",yield_time_ms:50000,max_output_tokens:2000});text(JSON.stringify(r));result, 4 lines
Script running with cell ID 88 Wall time 31.0 seconds Output:
waitcell 88
input
{ "cell_id": "88", "yield_time_ms": 20000 }result, 4 lines
Script completed Wall time 15.8 seconds Output: {"chunk_id":"0b3981","wall_time_seconds":50.00174542,"session_id":4409,"original_token_count":0,"output":""}write_stdinpoll session 4409
input
const r=await tools.write_stdin({session_id:4409,chars:"",yield_time_ms:50000,max_output_tokens:2000});text(JSON.stringify(r));result, 4 lines
Script running with cell ID 89 Wall time 31.0 seconds Output:
agent
+31:56The headless capture is still running; the renderer is producing the comparison set without rebuilding the body cache, since only export and page code changed.
waitcell 89
input
{ "cell_id": "89", "yield_time_ms": 20000 }result, 4 lines
Script completed Wall time 14.8 seconds Output: {"chunk_id":"b6aa06","wall_time_seconds":50.001331293,"session_id":4409,"original_token_count":0,"output":""}write_stdinpoll session 4409
input
const r=await tools.write_stdin({session_id:4409,chars:"",yield_time_ms:50000,max_output_tokens:2000});text(JSON.stringify(r));result, 4 lines
Script running with cell ID 90 Wall time 31.0 seconds Output:
waitcell 90
input
{ "cell_id": "90", "yield_time_ms": 20000 }result, 4 lines
Script completed Wall time 15.6 seconds Output: {"chunk_id":"f8996c","wall_time_seconds":50.001090283,"session_id":4409,"original_token_count":0,"output":""}
agent
+33:08The current pass has not reported capture failures. I’m waiting for the complete sheet before changing the frown geometry again.
write_stdinpoll session 4409
input
const r=await tools.write_stdin({session_id:4409,chars:"",yield_time_ms:50000,max_output_tokens:2000});text(JSON.stringify(r));result, 4 lines
Script running with cell ID 91 Wall time 31.0 seconds Output:
waitcell 91
input
{ "cell_id": "91", "yield_time_ms": 20000 }result, 4 lines
Script completed Wall time 13.8 seconds Output: {"chunk_id":"87f96d","wall_time_seconds":50.001014025,"session_id":4409,"original_token_count":0,"output":""}exec_commandsource ~/Projects/lowmarch-bench/kit/env-c.sh && find "$WORK/shot_r4" -name '*.png' | wc -l && date -Is
command
source ~/Projects/lowmarch-bench/kit/env-c.sh && find "$WORK/shot_r4" -name '*.png' | wc -l && date -Is
result, 6 lines
Script completed Wall time 0.2 seconds Output: 26 2026-10-30T13:18:30+08:00
write_stdinpoll session 4409
input
const r=await tools.write_stdin({session_id:4409,chars:"",yield_time_ms:50000,max_output_tokens:2000});text(JSON.stringify(r));result, 4 lines
Script running with cell ID 93 Wall time 31.0 seconds Output:
waitcell 93
input
{ "cell_id": "93", "yield_time_ms": 20000 }result, 4 lines
Script completed Wall time 0.0 seconds Output: {"chunk_id":"045ea1","wall_time_seconds":34.205683648,"exit_code":0,"original_token_count":48,"output":"shot r4\n~/Projects/lowmarch-bench/work/c/sheet_r4_woman.png (1968, 1144)\n~/Projects/lowmarch-bench/work/c/sheet_r4_youth.png (1968, 1144)\n2026-10-30T13:19:07+08:00\n"}view_image~/Projects/lowmarch-bench/work/c/sheet_r4_woman.png (+2 more)
input
const results=await Promise.all([ tools.view_image({path:"~/Projects/lowmarch-bench/work/c/sheet_r4_woman.png",detail:"original"}), tools.view_image({path:"~/Projects/lowmarch-bench/work/c/sheet_r4_youth.png",detail:"original"}), tools.view_image({path:"~/Projects/lowmarch-bench/work/c/shot_r4/angry/painted_arm_m_youth.png",detail:"original"}) ]);for(const r of results)image(r.image_url);result, 4 lines
Script completed Wall time 0.1 seconds Output:
exec_commandsource ~/Projects/lowmarch-bench/kit/env-c.sh && python3 - <<'PY'
command
source ~/Projects/lowmarch-bench/kit/env-c.sh && python3 - <<'PY' import os,json,struct,base64,numpy as np from pathlib import Path for who in ['arm_f_slender','arm_m_youth']: p=Path(os.environ['WORK'])/'exb/angry'/f'{who}.glb.json';b=base64.b64decode(json.loads(p.read_text())['glb']);l,_=struct.unpack_from('<II',b,12);j=json.loads(b[20:20+l]);base=20+l+8 c=next(x for x in json.loads((p.parent/'camera.json').read_text())['characters'] if x['name']==who);pt=np.array(c['info']['mouth_curve'][12]);print(who,'curve midpoint',pt) def read(i): a=j['accessors'][i];v=j['bufferViews'][a['bufferView']];o=base+v.get('byteOffset',0)+a.get('byteOffset',0);n={'VEC3':3,'SCALAR':1}[a['type']];dt={5126:'<f4',5125:'<u4',5123:'<u2'}[a['componentType']];return np.frombuffer(b,dtype=dt,count=a['count']*n,offset=o).reshape(-1,n) for m in j['meshes']: for pr in m['primitives']: name=j['materials'][pr['material']]['name'] if name not in ('body:mouth','body:face'): continue P=read(pr['attributes']['POSITION']);T=P[read(pr['indices']).reshape(-1)];a=T[:,0,:2];u=T[:,1,:2]-a;v=T[:,2,:2]-a;q=pt[:2]-a;det=u[:,0]*v[:,1]-u[:,1]*v[:,0];valid=np.abs(det)>1e-10;A=np.zeros(len(det));B=A.copy();A[valid]=(q[valid,0]*v[valid,1]-q[valid,1]*v[valid,0])/det[valid];B[valid]=(u[valid,0]*q[valid,1]-u[valid,1]*q[valid,0])/det[valid];ok=valid&(A>=0)&(B>=0)&(A+B<=1);Z=T[:,0,2]+A*(T[:,1,2]-T[:,0,2])+B*(T[:,2,2]-T[:,0,2]);print(name,'overlap z',Z[ok], 'difference', Z[ok]-pt[2]) PYresult, 8 lines
Script completed Wall time 1.4 seconds Output: arm_f_slender curve midpoint [1.06428812e-05 1.46260855e+00 1.25786395e-01] Traceback (most recent call last): File "<stdin>", line 12, in <module> IndexError: too many indices for array: array is 2-dimensional, but 3 were indexed
exec_commandsource ~/Projects/lowmarch-bench/kit/env-c.sh && python3 - <<'PY'
command
source ~/Projects/lowmarch-bench/kit/env-c.sh && python3 - <<'PY' import os,json,struct,base64,numpy as np from pathlib import Path for who in ['arm_f_slender','arm_m_youth']: p=Path(os.environ['WORK'])/'exb/angry'/f'{who}.glb.json';b=base64.b64decode(json.loads(p.read_text())['glb']);l,_=struct.unpack_from('<II',b,12);j=json.loads(b[20:20+l]);base=20+l+8 c=next(x for x in json.loads((p.parent/'camera.json').read_text())['characters'] if x['name']==who);pt=np.array(c['info']['mouth_curve'][12]);print(who,'curve',pt) def read(i): a=j['accessors'][i];v=j['bufferViews'][a['bufferView']];o=base+v.get('byteOffset',0)+a.get('byteOffset',0);n={'VEC3':3,'SCALAR':1}[a['type']];dt={5126:'<f4',5125:'<u4',5123:'<u2'}[a['componentType']];return np.frombuffer(b,dtype=dt,count=a['count']*n,offset=o).reshape(-1,n) for m in j['meshes']: for pr in m['primitives']: name=j['materials'][pr['material']]['name'] if name not in ('body:mouth','body:face'): continue P=read(pr['attributes']['POSITION']);T=P[read(pr['indices']).reshape(-1,3)];a=T[:,0,:2];u=T[:,1,:2]-a;v=T[:,2,:2]-a;q=pt[:2]-a;det=u[:,0]*v[:,1]-u[:,1]*v[:,0];valid=np.abs(det)>1e-10;A=np.zeros(len(det));B=A.copy();A[valid]=(q[valid,0]*v[valid,1]-q[valid,1]*v[valid,0])/det[valid];B[valid]=(u[valid,0]*q[valid,1]-u[valid,1]*q[valid,0])/det[valid];ok=valid&(A>=0)&(B>=0)&(A+B<=1);Z=T[:,0,2]+A*(T[:,1,2]-T[:,0,2])+B*(T[:,2,2]-T[:,0,2]);print(name,'difference',np.round(Z[ok]-pt[2],5)) PYresult, 10 lines
Script completed Wall time 0.9 seconds Output: arm_f_slender curve [1.06428812e-05 1.46260855e+00 1.25786395e-01] body:mouth difference [-0.00757 -0.00381 -0.02624 -0.00623 -0.00637 -0.01642] body:face difference [0.00115] arm_m_youth curve [3.67899908e-05 1.40885906e+00 1.46126439e-01] body:mouth difference [-0.00706 -0.00371 -0.02848 -0.00432 -0.00729 -0.01997] body:face difference [-0.0003]
agent
+35:09The round-four sheet confirms the curve works on the youth but breaks in the center on the woman. The face surface sits about 1.2 mm in front of that curve there, so I’m moving the line slightly forward and checking both angles again.
exec_commandsource ~/Projects/lowmarch-bench/kit/env-c.sh && cat >> "$WORK/NOTES.md" <<'EOF'
command
source ~/Projects/lowmarch-bench/kit/env-c.sh && cat >> "$WORK/NOTES.md" <<'EOF' ## Round 4 — 13:11:23–13:19:07 (7m 44s) Marked closed angry mouths at export and attached a thin curve traced from the character's own lip texture to the head bone. This tests a surface-following line rather than a camera-space mark; neutral and open mouths do not receive it. The youth's frown is now continuous and reads at 0 and 30 degrees, but on the woman only its ends are visible: the face surface occludes the middle. A geometry check found the face about 1.2 mm ahead of the curve at its center. Other expressions and neutral are unchanged from round 3. EOF python3 - <<'PY' from pathlib import Path p=Path('review/vroid-02/index.html') s=p.read_text().replace('const points = V.mouth_curve.map(p => mouthBone.worldToLocal(gltf.scene.localToWorld(new THREE.Vector3(...p))));', '''// The deformed lip surface can stand ahead of the traced face by a millimetre. const points = V.mouth_curve.map(p => mouthBone.worldToLocal( gltf.scene.localToWorld(new THREE.Vector3(p[0], p[1], p[2] + 0.0025))));''') p.write_text(s) PY $KIT/shoot_expr.sh "$LOWMARCH_REPO/review/vroid-02/index.html" r5 && $KIT/sheets.sh r5 'Round 5: forward frown line' && date -Isresult, 4 lines
Script completed Wall time 1.2 seconds Output: {"chunk_id":"81e775","wall_time_seconds":1.001055897,"session_id":21752,"original_token_count":0,"output":""}write_stdinpoll session 21752
input
const r=await tools.write_stdin({session_id:21752,chars:"",yield_time_ms:40000,max_output_tokens:2000});text(JSON.stringify(r));result, 4 lines
Script running with cell ID 98 Wall time 31.0 seconds Output:
waitcell 98
input
{ "cell_id": "98", "yield_time_ms": 12000 }result, 4 lines
Script completed Wall time 6.1 seconds Output: {"chunk_id":"6c7cb0","wall_time_seconds":40.001695798,"session_id":21752,"original_token_count":0,"output":""}view_image~/Projects/lowmarch-bench/work/c/shot_r5/angry/painted_arm_f_slender.png (+1 more)
input
const results=await Promise.all([ tools.view_image({path:"~/Projects/lowmarch-bench/work/c/shot_r5/angry/painted_arm_f_slender.png",detail:"original"}), tools.view_image({path:"~/Projects/lowmarch-bench/work/c/shot_r5/angry/painted_arm_m_youth.png",detail:"original"}) ]);for(const r of results)image(r.image_url);result, 4 lines
Script completed Wall time 0.4 seconds Output:
agent
+36:14The forward adjustment makes the woman’s frown continuous at both 0 and 30 degrees, while the youth’s remains clean. I’m completing the fifth sheet and documenting the recipe and renderer behavior.
exec_commandsource ~/Projects/lowmarch-bench/kit/env-c.sh && cat >> docs/portrait-guide.md <<'EOF'
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source ~/Projects/lowmarch-bench/kit/env-c.sh && cat >> docs/portrait-guide.md <<'EOF' ## Armory expression recipes `art/expressions/armory.txt` records the fourteen named VRoid shape combinations used for the slender woman and youth expression study. Each row is `name|shape:weight;...`; `none` is the unmodified neutral face. The build-time `shape.rest` dictionary takes the same shape suffixes and weights. The wink deliberately extrapolates the one-sided close to 1.5: at 1.0 the youth's iris remains visible between the lids. Joy combines the joy and close shapes for the same reason. Check each character and a three-quarter view when changing these values; the shapes interact with each head's sculpt and eyelashes. In the painted armory, nearby bangs show a softened eyebrow overlay, so the expression survives hair that otherwise covers the brows. It uses the brow's actual alpha and depth, and is limited to hair within 4.5 cm, fading at the limit; helmets and other objects still occlude it. A closed angry mouth can compress its face texture until the frown disappears. For that specific closed shape the exporter enables the existing traced lip curve, which the viewer attaches to the head as a fine line; open mouths and neutral do not get that line. The face atlas's mouth window also gets a small contrast boost to help closed lip marks read. EOF python3 -m py_compile tools/export_glb.py && python3 - <<'PY' from pathlib import Path import re p=Path('review/vroid-02/index.html').read_text() scripts=re.findall(r'<script type="module">(.*?)</script>',p,re.S) assert len(scripts)==1 Path('/tmp/lowmarch-track-c-armory.mjs').write_text(scripts[0]) recipes=[x for x in Path('art/expressions/armory.txt').read_text().splitlines() if x and not x.startswith('#')] expected='neutral joy smile angry sad surprised shout wink smug lip_A lip_I lip_U lip_E lip_O'.split() assert [x.split('|')[0] for x in recipes]==expected allowed=set(Path('~/Projects/lowmarch-bench/brief/materials/vroid-shapes.txt').read_text().split()) for row in recipes: name,shapes=row.split('|') if shapes!='none': for entry in shapes.split(';'): name2,weight=entry.split(':'); assert name2 in allowed; assert float(weight)>0 print('All 14 recipes use known VRoid shape names in the required order.') PY node --check /tmp/lowmarch-track-c-armory.mjs && git diff --check && git status --shortresult, 9 lines
Script completed Wall time 0.9 seconds Output: All 14 recipes use known VRoid shape names in the required order. M docs/portrait-guide.md M review/vroid-02/index.html M tools/export_glb.py ?? art/expressions/
write_stdinpoll session 21752
input
const r=await tools.write_stdin({session_id:21752,chars:"",yield_time_ms:50000,max_output_tokens:2000});text(JSON.stringify(r));result, 4 lines
Script running with cell ID 101 Wall time 31.0 seconds Output:
waitcell 101
input
{ "cell_id": "101", "yield_time_ms": 20000 }result, 4 lines
Script completed Wall time 15.8 seconds Output: {"chunk_id":"18fa72","wall_time_seconds":50.001097554,"session_id":21752,"original_token_count":0,"output":""}write_stdinpoll session 21752
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const r=await tools.write_stdin({session_id:21752,chars:"",yield_time_ms:50000,max_output_tokens:2000});text(JSON.stringify(r));result, 4 lines
Script running with cell ID 102 Wall time 31.0 seconds Output:
agent
+38:00The implementation now has a checked-in recipe file and a guide explaining the blink weights, brow treatment and frown line. Syntax and recipe validation have passed; the final visual capture is still running.
waitcell 102
input
{ "cell_id": "102", "yield_time_ms": 20000 }result, 4 lines
Script completed Wall time 15.1 seconds Output: {"chunk_id":"57107f","wall_time_seconds":50.001778078,"session_id":21752,"original_token_count":0,"output":""}write_stdinpoll session 21752
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const r=await tools.write_stdin({session_id:21752,chars:"",yield_time_ms:50000,max_output_tokens:2000});text(JSON.stringify(r));result, 4 lines
Script running with cell ID 103 Wall time 31.0 seconds Output:
waitcell 103
input
{ "cell_id": "103", "yield_time_ms": 20000 }result, 4 lines
Script completed Wall time 14.4 seconds Output: {"chunk_id":"e43afd","wall_time_seconds":50.001869889,"session_id":21752,"original_token_count":0,"output":""}
agent
+39:15The final pass is rendering the complete set, including the unaffected vowel shapes and neutral, so the sheets will show the change in context.
write_stdinpoll session 21752
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const r=await tools.write_stdin({session_id:21752,chars:"",yield_time_ms:50000,max_output_tokens:2000});text(JSON.stringify(r));result, 4 lines
Script running with cell ID 104 Wall time 31.0 seconds Output:
waitcell 104
input
{ "cell_id": "104", "yield_time_ms": 20000 }result, 4 lines
Script completed Wall time 15.4 seconds Output: {"chunk_id":"214800","wall_time_seconds":50.000499569,"session_id":21752,"original_token_count":0,"output":""}exec_commandsource ~/Projects/lowmarch-bench/kit/env-c.sh && find "$WORK/shot_r5" -name '*.png' | wc -l && date -Is
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source ~/Projects/lowmarch-bench/kit/env-c.sh && find "$WORK/shot_r5" -name '*.png' | wc -l && date -Is
result, 6 lines
Script completed Wall time 0.2 seconds Output: 20 2026-10-30T13:24:38+08:00
write_stdinpoll session 21752
input
const r=await tools.write_stdin({session_id:21752,chars:"",yield_time_ms:50000,max_output_tokens:2000});text(JSON.stringify(r));result, 4 lines
Script running with cell ID 106 Wall time 31.0 seconds Output:
waitcell 106
input
{ "cell_id": "106", "yield_time_ms": 20000 }result, 4 lines
Script completed Wall time 16.2 seconds Output: {"chunk_id":"2f7bab","wall_time_seconds":50.001410313,"session_id":21752,"original_token_count":0,"output":""}
agent
+41:07The final captures are nearly complete. The frown has held at both requested angles in the close-ups; the sheet will confirm it also reads at comparison size.
write_stdinpoll session 21752
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const r=await tools.write_stdin({session_id:21752,chars:"",yield_time_ms:50000,max_output_tokens:2000});text(JSON.stringify(r));result, 4 lines
Script completed Wall time 14.2 seconds Output: {"chunk_id":"ed59cd","wall_time_seconds":14.176589991,"exit_code":0,"original_token_count":48,"output":"shot r5\n~/Projects/lowmarch-bench/work/c/sheet_r5_woman.png (1968, 1144)\n~/Projects/lowmarch-bench/work/c/sheet_r5_youth.png (1968, 1144)\n2026-10-30T13:25:50+08:00\n"}view_image~/Projects/lowmarch-bench/work/c/sheet_r5_woman.png (+2 more)
input
const results=await Promise.all([ tools.view_image({path:"~/Projects/lowmarch-bench/work/c/sheet_r5_woman.png",detail:"original"}), tools.view_image({path:"~/Projects/lowmarch-bench/work/c/sheet_r5_youth.png",detail:"original"}), tools.view_image({path:"~/Projects/lowmarch-bench/work/c/shot_r5/surprised/painted_arm_f_slender.png",detail:"original"}) ]);for(const r of results)image(r.image_url);result, 4 lines
Script completed Wall time 0.2 seconds Output:










